Saturday, 7 March 2015

Wooden Doors Sound Cues & Kismet Sequence

Throughout the level there are double wooden doors that the player can open, these door opening sequences were already set up through the Kismet so this was just a case of creating the relevant sound cues and attaching them to the actions of the door. Three sound cues were created for the doors as seen below.

Door closed sound cue (for when the doors are fully closed)

Door closing sound is a variant of the opening sound cue

Doors opening sound cue comprising of an unlocking/handle turn sound and a creaking sound
Seen below is an example of the Kismet sequence that controls the door movement.

Kismet sequence of the wooden doors that lead into the main hall

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