Thursday, 5 March 2015

Game Play Feedback _03 - Treasure Chest & Shifting Walls

The feedback sound for the treasure pick up was added along side the sounds for the chest being opened. Also there are shifting walls that appear and disappear within an area of the level to confuse the player so a sound was also attached to this event to give the player an indication that the event is taking place.

Chest opening sound with the reward sting "Treasure_get" playing on a dealy

Chest unlocking sound cue made up of randomised locking sounds

Shifting Walls Sound Cue


Kismet Sequences


Shifting walls sequence, Play Sound node attached to the events that cause the walls to shift

Treasure chest opening sequence, firstly decides whether the player has the key then if so opens the chest and plays the sound cues






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